11-25-2006, 01:42 PM
Yeah, it's weird. You think you could use the simple record fuction and then simulate user control even within directx, i mean i thought they would be getting the mouse input from the same place - i guess not.
here is something odd --
when using this line of code (along with activating the window)
mou 163 406
lef+ 10 104
it will move the mouse position inside the directx app, but only to the top left corner. If i reverse the code (lef+ first) it goes to the very bottom right corner.
The X Y position don't effect it either (cause if it did, i wouldnt be writing this post).
here is something odd --
when using this line of code (along with activating the window)
mou 163 406
lef+ 10 104
it will move the mouse position inside the directx app, but only to the top left corner. If i reverse the code (lef+ first) it goes to the very bottom right corner.
The X Y position don't effect it either (cause if it did, i wouldnt be writing this post).