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Will this work in a game?
#1
Hey, im just wondering if this will work in a game? Ive allready tried the basics, and it seems to work fine, but i wanna try and make it go in depth, and im not sure how to do it, or if its possible.

1. If a window pops up in a game, can the macro reconize that this window has poped up?

2. I remember seeing something that if a certain sound is played, it will trigger an event. If a string of music/ sound in a game is playing, is the macro able to reconize this and activate another event?

3. In game, if a certain string of text appears in the chat window(somebody types something to you), will the macro be able to reconize this, and again, activate another event?

Thanks for the help


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