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Dialog - check rather than ok executes if statement
#3
Something like this for the dialog i suggest...
Function ( Dialog2 ) Trigger ( F5 )
Code:
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;\Dialog_Editor
function# hDlg message wParam lParam
if(hDlg) goto messages

;BEGIN DIALOG
;0 "" 0x90C80A44 0x100 0 0 223 135 "Dialog"
;1 Button 0x54030001 0x4 120 116 48 14 "OK"
;2 Button 0x54030000 0x4 170 116 48 14 "Cancel"
;3 Button 0x54012003 0x0 34 16 48 12 "Check"
;END DIALOG
;DIALOG EDITOR: "" 0x2020103 "" "" ""


str controls = "3"
str c3Che
if(!ShowDialog("Dialog2" &Dialog2 &controls)) ret

ret
;messages
sel message
,case WM_INITDIALOG
,DT_Init(hDlg lParam) ;;*
,ret 1 ;;*
,case WM_DESTROY DT_DeleteData(hDlg) ;;*
,case WM_COMMAND goto messages2
ret
;messages2
sel wParam
,case 3
,,out "Checked"
,case IDOK
,DT_Ok hDlg ;;*
,case IDCANCEL DT_Cancel hDlg ;;*
ret 1

;* - not necessary in QM >= 2.1.9


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