01-10-2005, 07:47 PM
Hey, im just wondering if this will work in a game? Ive allready tried the basics, and it seems to work fine, but i wanna try and make it go in depth, and im not sure how to do it, or if its possible.
1. If a window pops up in a game, can the macro reconize that this window has poped up?
2. I remember seeing something that if a certain sound is played, it will trigger an event. If a string of music/ sound in a game is playing, is the macro able to reconize this and activate another event?
3. In game, if a certain string of text appears in the chat window(somebody types something to you), will the macro be able to reconize this, and again, activate another event?
Thanks for the help
1. If a window pops up in a game, can the macro reconize that this window has poped up?
2. I remember seeing something that if a certain sound is played, it will trigger an event. If a string of music/ sound in a game is playing, is the macro able to reconize this and activate another event?
3. In game, if a certain string of text appears in the chat window(somebody types something to you), will the macro be able to reconize this, and again, activate another event?
Thanks for the help