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Animated gif in dialog
#1
This example shows how to display an animated gif file in a dialog. It uses a free ActiveX control from http://activex.moonvalley.com/download_ ... ntrols.htm . There are also several other controls - flash player, MP3 player and more, but I did not test them.

For testing, extract the attached zip on the desktop.

Function AniGifDlg
Code:
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\Dialog_Editor
function# hDlg message wParam lParam
if(hDlg) goto messages

;typelib ANIMATEDGIFLib {50E43D83-A74D-11D0-98CE-004005249458} 1.0
typelib ANIMATEDGIFLib "$desktop$\MVSGif.ocx"

if(!ShowDialog("AniGifDlg" &AniGifDlg)) ret

;BEGIN DIALOG
;0 "" 0x90C80A44 0x100 0 0 223 135 "Dialog"
;4 Button 0x54032000 0x0 4 6 48 14 "Play"
;5 Button 0x54032000 0x0 4 24 48 14 "Play Once"
;6 Button 0x54032000 0x0 4 42 48 14 "Stop"
;1 Button 0x54030001 0x4 120 116 48 14 "OK"
;2 Button 0x54030000 0x4 170 116 48 14 "Cancel"
;3 ActiveX 0x54000000 0x0 60 4 76 70 "ANIMATEDGIFLib.AnimatedGif"
;END DIALOG
;DIALOG EDITOR: "" 0x2020002 "" ""


ret
;messages
sel message
,case WM_INITDIALOG
,DT_Init(hDlg lParam) ;;*
,ANIMATEDGIFLib.AnimatedGif g
,g._getcontrol(id(3 hDlg))
,g.AnimatedGif=_s.expandpath("$desktop$\B_LOS.GIF")

,ret 1 ;;*
,case WM_DESTROY DT_DeleteData(hDlg) ;;*
,case WM_COMMAND goto messages2
ret
;messages2
g._getcontrol(id(3 hDlg))
sel wParam
,case 4 g.Play
,case 5 g.PlayOnce
,case 6 g.Stop
,case IDOK
,DT_Ok hDlg ;;*
,case IDCANCEL DT_Cancel hDlg ;;*
ret 1

;* - not necessary in QM >= 2.1.9


Attached Files
.zip   MVSGif.zip (Size: 38.78 KB / Downloads: 940)


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