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Method GdiTextRenderer.DrawText(+ 2 overloads)


Overload

Draws text at the current drawing position of the DC, and updates it.

public void DrawText(string s, int color = 0, Range? range = null, int? backColor = null)
Parameters
s  (string)
color  (int)

Text color 0xBBGGRR.

range  (Range?)
backColor  (int?)

Background color 0xBBGGRR. Transparent if null.


Overload(next)

Draws text at specified position. Does not use/update the current drawing position of the DC.

public void DrawText(string s, POINT p, int color = 0, Range? range = null, int? backColor = null)
Parameters
s  (string)
p  (POINT)
color  (int)

Text color 0xBBGGRR.

range  (Range?)
backColor  (int?)

Background color 0xBBGGRR. Transparent if null.


Overload(top)

Draws text clipped in specified rectangle. Does not use/update the current drawing position of the DC.

public void DrawText(string s, in RECT r, int color = 0, Range? range = null, int? backColor = null)
Parameters
s  (string)
r  (RECT)
color  (int)

Text color 0xBBGGRR.

range  (Range?)
backColor  (int?)

Background color 0xBBGGRR. Transparent if null.