Method OsdWindow.OnPaint
Overload
Called when the OSD window must be drawn or redrawn.
Derived classes should override this function and draw anything. Don't need to call base.OnPaint
of OsdWindow, it does nothing.
protected virtual void OnPaint(nint dc, Graphics g, RECT r)
Parameters
Remarks
If OsdWindow.Opacity is 0 (default), g is filled with OsdWindow.TransparentColor. Pixels of this color will be transparent. The base class draws only non-transparent areas.